[[CCTouchDispatcher sharedDispatcher] addTargetDelegate:self priority:0 swallowsTouches:YES];
self.isTouchEnabled = YES;
-(BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event{
return YES;
}
-(void)ccTouchEnded:(UItouch *)touch withEvent:(UIEvent *)event{
CGPoint location=[touch locationInView:[touch view]];
CGPoint convertedLocation = [[CCDirector sharedDirector]convertToGL:location];
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